Intaglio

Game Jam · Speedrunning · Unreal Engine

Description: A game based around the idea of optimizing pathing, similar to Speedrunning. The Player completes a level three times with three different abilities(colors). leave a trail in their wake. Using all the abilities in the last run to finish as fast as possible.
Contributions: Game Design, Paint System, which enabled the Player to edit certain objects ' meshes to paint their path, similar to Splatoon. Level System & Menus. Abilities from the Paints that gave the player abilities.
Engine And Tools: Unreal Engine, Photoshop, and GitHub.